Virus Bot Glitch | |
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Requirements | TimeSplitters 2 A Mapmaker with lots of the tile "Core" Stay in an inaccessible place to bots Industrial Tile Set Four teleporters |
Finder | 493Titanollante |
In Virus, Bots NEVER try to kill you or any other player. However, there's a glitch on Mapmaker where if the area you are in can't be reached by the Bots (for instance, you spawned on a ledge above the bots and there is no way up from below), they will sometimes shoot you, and if they have a Homing Launcher, you will surely experience the glitch. They'll sometimes shoot just one projectile, and will NEVER miss; and rarely, they'll shoot the alternate fire. To end the glitch, the Bot must be killed.
Signs of the Glitch[]
You know when the glitch is about to happen when:
- AI Bots with Virus are standing, looking at you.
- AI Bots with Virus kill themselves.
- AI Bots with Virus are aiming at you.
- AI Bots with Virus kill themselves AND one or more of his fellow tagged contenders.
- AI Bots with Virus kill contenders that AREN'T on fire (Rarely).
- AI Bots with Virus kill one of their fellow tagged contenders.
- One of the AI Bots with Virus that are running towards each other fires a projectile, usually resulting in all of them dying, the one fired-at dies, or you hear the one fired at, scream.
- OR it happens with absolutely NO warning, with the one who fires-at you out of your attention, with the signs usually happening after.
Notes[]
- I have not tried this glitch with other tile combinations, if someone does the glitch with other tiles, please tell me.
- I have not tried this glitch with Flame Tag, if anyone tries it, please tell me.
- I do not know if the glitch is available in other Tile Sets.
UPDATE:You don't necessarily need to stay where the AI Bots can't reach without teleporting, all you need is a Mapmaker made MOSTLY of "Core", and I have not tested it alone so I'll update as quickly as possible.
Necessary to have[]
- A Mapmaker made mostly of "Core".
- One Un-reachable Tile connected to the highest "Core".
- A spawn point in the Un-Reachable Tile.
- Two teleporters, one for the Virus and another one for the player(s), make sure the first reachable one is the Virus' and the second is for the player(s).
- A Maximum of at least 7 "Core" bases (bottom part) on the same floor.