Vietnam | |
---|---|
Size | Medium |
Location | Vietnam jungle |
Climate | Sunset |
Unlockable | Unlocked by Default |
Recommended Bots | Nobby Peters Renzo The General Goddard Schmidt Private Hicks Sapper Johnson Captain Fitzgerald Tommy Jenkins Private Jones |
Recommended Weapons | LX-18 (x2) Machine Gun Tactical 12-Gauge Grenades Flare Gun Proximity Mines |
Vietnam is considered a versatile map. This map consists of two bases separated by a river. There's a lot of jungle terrain and war-related items here. Vietnam is a good map for players of all talents, beginner or expert. There are plenty of wide open spaces with decent cover areas (good for snipers and long-medium ranged battles) as well as a nice supply of tunnels (perfect for close range battles). It has background war sounds, similar to those of Training Ground, however they are much more intense, and a huey can be seen flying past in the sky. Most, if not all, modes play brilliantly here, particularly Team Deathmatch, Elimination and Assault. In every mode except Assault, one turret is on either side of the river.
This Level is playable on Assault. The objectives are:
--Gain entry to the enemy camp--
Get into the cave and to the waterfall to overrun the enemy camp.
--Radio in a chopper--
Dash to the communications area and hold the action button on a radio to call for extraction.
--Get to the extraction point--
Run through the last tunnel and out of it.
Trivia[]
- This is the only map in TimeSplitters: Future Perfect that has the Shrink Powerup.
- If the crates in the bridge area are pushed into the water, they'll fall through the world. This isn't the case for most of the crates in the other parts of the map.
- Transparency on the grass sprites does not work correctly, making them appear edged in neon pink.