Here I will document each Weapon statistics excluding damage.
ROF = Rate of Fire, in frames. The game runs at 60 frames per second on NTSC or 50 on pal. Guns with 2 values shows the primary and secondary firing speeds most of the time. Less means faster.
Notes:[]
- Silenced - weapon is less likely to alert enemies if firing near.
- AI ROF Modifier - affects how much slower the AI shoots with a gun, based on AI level. AI levels 5 and under use the fastest value, AI levels 10 and lower use the middle value.
- Ricochet - presumably the chance for bullets to bounce off surfaces. Certain non-bullet guns have this, and may do different things (flamethrower/fire extinguisher)
- RPM - rounds per minute, just a conversion of ROF for 60 FPS. Burst fire weapons take in account the delay between each shot fired.
- Dual Wield - effectively doubles the firing rate of weapons.
Gun | ROF(held) | ROF(semi-auto) | RPM | RPM(semi-auto) | AI ROF Modifier | Spread | Ricochet | Bullet Speed | Extras |
---|---|---|---|---|---|---|---|---|---|
Silenced Pistol | 32 | 30 | 112 | 120 | 2/2.5/3x | 0.01 | 0.15 | 3.0 | Silenced |
Silenced Luger | 35 | 22 | 102 | 163 | 2.5/3/3.5x | 0.01 | 0.15 | 6.0 | Silenced |
Luger | 35 | 22 | 102 | 163 | 2.5/3/3.5x | 6.0 | |||
Revolver | 40 | 20 | 90 | 180 | 3/4/5x | 0.002 | 4.0 | ||
12-Guage | 48/55 | 48/55 | 75/107 | 75/107 | 1/1.5/3x | 0.07/0.09 | 0 | 9.0 | 12 Frame delay for the second alt-fire shot |
Minigun | 4/15(overheat) | 12 | 900/240 | 2/2.5/3 | 0.01 | 4.0 | |||
Sniper | 60 | 43 | 60 | 83 | 2.5/3.5/5 | 0.001 | 30.0 | Silenced, no sway | |
Vintage | 60 | 43 | 60 | 83 | 4/5/5 | Silenced, no sway | |||
Flamethrower | 1 | 1 | 3600 | 3600 | 1/1/1 | 0.20 | 0.15? | 0.05 | |
Extinguisher | 1 | 1 | 3600 | 3600 | 1/1/1 | 0.2 | 0.5? | 0.05 | |
Soviet S47 | 8/60 | 8/30 | 450/60 | 450/120 | 1.5/3/5 | 0.03 | 0.2 | 2.0 | |
Electrotool | 0? | 0? | 3600 | 3600 | 1/1/2 | 0.01 | 0 | Instant | |
Scifi Handgun | 21 | 21 | 109/102 | 109/102 | 1.5/3/5 | 0.01 | 0.999 | 0.50 |
|
Rocket Launcher | 60/120 | 30/90 | 60/30 | 120/40 | 4/5/5 | 0.01/0.08 | 0.50/0.30 | ||
homing Launcher | 60/120 | 30/90 | 60/30 | 120/40 | 5/5/5 | 0.01/0.08 | 0.30 | ||
Laser Gun | ??? | 20 | 0 | 180 | 1.5/2/2.5 | 0.001 | 0.20 | ||
Plasma Auto | 3/30 | 3/25 | 1200(max)/120 | 1200(max)/144 |
|
0.02 | 0.25 | 1.0/0.8 | Speed varies upon heat meter |
Grenade Launcher | 72 | 65 | 50 | 55 | 1/1/1 | 0.05 | 0.45/0.75 | ||
Proximity Mine | 40 | 40 | 90 | 90 | 4/5/6 | 0.01 | 0.35 | ||
Remote Mine | 40 | 40 | 90 | 90 | 4/5/6 | 0.01 | 0.35 | ||
Timed Mine | 40 | 40 | 90 | 90 | 4/5/6 | 0.01 | 0.35 | ||
TNT | 40 | 40 | 90 | 90 | 5/6/7 | 0.01 | 0.35 | ||
Tommy Gun | 7 | 7 | 514 | 514 | 2/3/5 | 0.01 | 0.15 | 2.5 | |
SBP90 | 4 | 8 | 900 | 450 | 4/5/6 | 0.025 | 0.15 | 3 | |
Shotgun | 25 | 12 | 144 | 300 | 2/2.5/4 | 0.03 | 2 | ||
Brick | 40 | 40 | 90 | 90 | 1/1/1 | 0.05 | 0.15/0.24 | 0.20/0.30 | |
Crossbow | 15 | 12 | 240 | 300 | 3/4/5 | 0.01 | 0.25 | ||
Turret | 5/60 | 5/60 | 720/60 | 720/60 | ? | 0.0001/0.001 | 2/0.8 | ||
Mox Weapon | 30/30 | 30/25 | 120/120 | 120/144 | 4/5/6 | 0.01/0.02 | 0.4 | 0.3/0.8 |