TimeSplitters Wiki
TimeSplitters Wiki

Here I will document each Weapon statistics excluding damage.

ROF = Rate of Fire, in frames. The game runs at 60 frames per second on NTSC or 50 on pal. Guns with 2 values shows the primary and secondary firing speeds most of the time. Less means faster.

Notes:[]

  • Silenced - weapon is less likely to alert enemies if firing near.
  • AI ROF Modifier - affects how much slower the AI shoots with a gun, based on AI level. AI levels 5 and under use the fastest value, AI levels 10 and lower use the middle value.
  • Ricochet - presumably the chance for bullets to bounce off surfaces. Certain non-bullet guns have this, and may do different things (flamethrower/fire extinguisher)
  • RPM - rounds per minute, just a conversion of ROF for 60 FPS. Burst fire weapons take in account the delay between each shot fired.
  • Dual Wield - effectively doubles the firing rate of weapons.


Gun ROF(held) ROF(semi-auto) RPM RPM(semi-auto) AI ROF Modifier Spread Ricochet Bullet Speed Extras                            
Silenced Pistol 32 30 112 120 2/2.5/3x 0.01 0.15 3.0 Silenced
Silenced Luger 35 22 102 163 2.5/3/3.5x 0.01 0.15 6.0 Silenced
Luger 35 22 102 163 2.5/3/3.5x 6.0
Revolver 40 20 90 180 3/4/5x 0.002 4.0
12-Guage 48/55 48/55 75/107 75/107 1/1.5/3x 0.07/0.09 0 9.0 12 Frame delay for the second alt-fire shot
Minigun 4/15(overheat) 12 900/240 2/2.5/3 0.01 4.0
Sniper 60 43 60 83 2.5/3.5/5 0.001 30.0 Silenced, no sway
Vintage 60 43 60 83 4/5/5 Silenced, no sway
Flamethrower 1 1 3600 3600 1/1/1 0.20 0.15? 0.05
Extinguisher 1 1 3600 3600 1/1/1 0.2 0.5? 0.05
Soviet S47 8/60 8/30 450/60 450/120 1.5/3/5 0.03 0.2 2.0
Electrotool 0? 0? 3600 3600 1/1/2 0.01 0 Instant
Scifi Handgun 21 21 109/102 109/102 1.5/3/5 0.01 0.999 0.50
  • 6 frame per bullet in burst.
  • 7 frames in alt-fire
Rocket Launcher 60/120 30/90 60/30 120/40 4/5/5 0.01/0.08 0.50/0.30
homing Launcher 60/120 30/90 60/30 120/40 5/5/5 0.01/0.08 0.30
Laser Gun ??? 20 0 180 1.5/2/2.5 0.001 0.20
Plasma Auto 3/30 3/25 1200(max)/120 1200(max)/144
  • 4/5/6(story)
  • 1/1/1(arcade)
0.02 0.25 1.0/0.8 Speed varies upon heat meter
Grenade Launcher 72 65 50 55 1/1/1 0.05 0.45/0.75
Proximity Mine 40 40 90 90 4/5/6 0.01 0.35
Remote Mine 40 40 90 90 4/5/6 0.01 0.35
Timed Mine 40 40 90 90 4/5/6 0.01 0.35
TNT 40 40 90 90 5/6/7 0.01 0.35
Tommy Gun 7 7 514 514 2/3/5 0.01 0.15 2.5
SBP90 4 8 900 450 4/5/6 0.025 0.15 3
Shotgun 25 12 144 300 2/2.5/4 0.03 2
Brick 40 40 90 90 1/1/1 0.05 0.15/0.24 0.20/0.30
Crossbow 15 12 240 300 3/4/5 0.01 0.25
Turret 5/60 5/60 720/60 720/60 ? 0.0001/0.001 2/0.8
Mox Weapon 30/30 30/25 120/120 120/144 4/5/6 0.01/0.02 0.4 0.3/0.8