Circus | |
---|---|
Size | Medium |
Location | Ringmistress' Circus |
Climate | Cloudy |
Unlockable | Challenge > Dam Bursters with a Silver or higher |
Recommended Bots | Bear Kypriss Leo Krupps Lola Varuska Mischief Monkey Mister Giggles Nikki Ringmistress Stumpy |
Recommended Weapons | Silenced Pistol SBP90 Machinegun Shotgun Lasergun Homing Launcher |
Circus is an Arcade level in Timesplitters 2. Set in a traditional funfair and circus, it may have the largest amount of different areas in a single arcade level. There is a large circus tent arena-like area, a merry-go-round, a maze-like outdoors, and a cage room. It is the setting of the circus freaks characters such as Bear, Leo Krupps and Monkey. The music featured is mischievous styled circus band music. It is last on the map selection screen, preceded by Site. Circus has no time period listed or a corresponding Story level, but modern buildings, such as skyscrapers and houses, can be seen in the distance, suggesting that it is set at the present date. This map has the largest amount of non-story characters attached to it.
Areas[]
- Circus Tent: The building from which this map gets its name, the circus tent is a large arena, with a large, sandy floor, stands you can walk on, and a surrounding entrance room. This area features several spawn points, a Zone, armour, health, a Shrink powerup, an Invisibility powerup, and a level five weapon. It is also the area of Sergio's Last Stand Challenge.
- Merry-Go-Round: Also known as a carousel. This circular room of horror is also rather large. It features a merry-go-round (who would have thought?), and a surrounding ground-base. Like the Circus Tent, this place features a Zone, several spawns, armour, health, and a level 5 weapon.
- Outdoors: The way in and out of all the other places in the map. The outdoors, unlike all the other areas (which have a reddish tint), has a old, abandoned feel to it. The outdoors make a circle around the entire Circus. They also feature what looks like destroyed buildings, further increasing the abandoned feel. In one of these remains is another Zone, another contains a Speed Powerup, and another a weapon.
- Cage room: This room is full of large stands that look like they may hold animal cages at times. There are two exits here, both leading to the outdoors. One of the corners provides a good camping area, especially if you're playing Elimination. Like the other three areas, there are 1-2 spawn points here, a Zone, and one weapon .
Gameplay Advice[]
This level is best for Deathmatch, Zones , Bag Tag, and Elimination. The open areas provide room to maneuver in BagTag and this map works well for Zone. There are numerous "survival zones" for Elimination. Overall, it is a very good level for Deathmatch, as it is rather easy to find players. Weapons suggested include Homing Launchers or Flamethrowers.